#pragma once

#include "impl_fwddecl.h"
#include <tuple>
#include <GL\glew.h>

namespace blu
{
	namespace impl
	{
		class Device
		{
		private:
		public:
			Device();

			template <typename Ty>
			void pushCurrent()
			{

			}

			template <typename Ty>
			void popAsCurrent()
			{

			}
		};
	}
}